/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.templates.itemgroups;

import com.aionengine.gameserver.model.templates.rewards.IdLevelReward;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlType;
import java.util.ArrayList;
import java.util.List;

/**
 * @author Rolandas
 *
 */

/**
 * <p/>
 * Java class for EnchantGroup complex type.
 * <p/>
 * The following schema fragment specifies the expected content contained within this class.
 * <p/>
 * <pre>
 * &lt;complexType name="EnchantGroup">
 *   &lt;complexContent>
 *     &lt;extension base="{}BonusItemGroup">
 *       &lt;sequence>
 *         &lt;element name="item" type="{}IdLevelReward" maxOccurs="unbounded" minOccurs="0"/>
 *       &lt;/sequence>
 *     &lt;/extension>
 *   &lt;/complexContent>
 * &lt;/complexType>
 * </pre>
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "EnchantGroup")
public class EnchantGroup extends BonusItemGroup {

    @XmlElement(name = "item")
    protected List<IdLevelReward> items;

    /**
     * Gets the value of the item property.
     * <p/>
     * This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to
     * the returned list will be present inside the JAXB object. This is why there is not a <CODE>set</CODE> method for
     * the item property.
     * <p/>
     * For example, to add a new item, do as follows:
     * <p/>
     * <pre>
     * getItems().add(newItem);
     * </pre>
     * <p/>
     * Objects of the following type(s) are allowed in the list {@link IdLevelReward }
     */
    public List<IdLevelReward> getItems() {
        if (items == null) {
            items = new ArrayList<IdLevelReward>();
        }
        return this.items;
    }

    /* (non-Javadoc)
     * @see com.aionengine.gameserver.model.templates.itemgroups.ItemGroup#getRewards()
     */
    @Override
    public ItemRaceEntry[] getRewards() {
        return getItems().toArray(new ItemRaceEntry[0]);
    }

}
